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    Encyclopaedia of Ethrum

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    Smithbeard
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    Encyclopaedia of Ethrum

    Post by Smithbeard on Fri Sep 25, 2015 7:11 pm

    Encyclopaedia of Ethrum

    Please submit your creations to the encyclopedia using the following format.


    FOR CREATURES:

    Spoiler:
    Name:
    Appearance: (Link or small image)
    Location: (specific or just 'widespread')
    Notes: (anything notable)

    FOR IMMORTALS (AVATARS):

    Spoiler:
    Name:
    Appearance:
    Deity:
    Notes: (anything of note)

    FOR RACES:

    Spoiler:
    Name:
    Appearance: (Link or small image)
    Civilizations:
    Description: (anything interesting or not obvious in their physical appearance)

    FOR CIVILIZATIONS:

    Spoiler:
    Name:
    Cities:
    Races:
    Deities:
    Special Knowledge: (exceptional things taught by a god, such as dance magic)

    FOR ORGANISATIONS (Religious, political and military orders):

    Spoiler:
    Name:
    Civilization:
    Deity:

    I'll fill this one out as we go along.



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    Smithbeard
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    Re: Encyclopaedia of Ethrum

    Post by Smithbeard on Fri Sep 25, 2015 7:13 pm

    Creatures:

    Name: Manalings

    Appearance:



    Location: Arkaenon's Woodlands

    Notes: They fircely protect the forest from anything that does not bear the mark of Arkaenon's touch. When not engaging in conflict they play around the trees and decorate the forest with magical lights of diffrent colors. They are capable of primitive magic. The longer they live the larger they grow. The oldest ones have the flames on their head and tails turn indigo. On death they turn into a shard, often harvested by other Manalings for consumption.

    Name: Slugfish

    Appearance:



    Location: Widespread, but largely the inner sea.

    Notes: A boneless bottom feeder, full of blubber and blood.

    Name: Bloodfish

    Appearance:


    Location: Widespread, but only where there is prey in the ocean.

    Notes: A vicious and energetic predatory fish.

    Name: Husk Cattle

    Appearance:



    Location: Widespread, particularly in the coastal grasslands.

    Notes: A large, docile grazing beast with a large amount of flesh.

    Name: Bloodfeaster

    Appearance:



    Location: Widespread, but only where there is prey.

    Notes: A large, vicious predator that hunts in packs.


    Name: Carrion Insects

    Appearance:



    Location: Widespread.

    Notes: A multitude of different crawling insects that break down dead matter.


    Name: Affosian Owl

    Appearance: An owl.

    Location: Widespread, but only where there is food.

    Notes: Affosian owls are capable of communicating telepathically with Affos.


    Name: Mos

    Appearance: A wisp, a small ball of bright energy.

    Location: Wherever Affos dwells.

    Notes: Mos, when near, sing beautiful songs that are beyond the ability of mortal voices.


    Name: Grule

    Appearance:



    Location: Deep forest, particularly in the northeast.

    Notes: A large, many-legged insectoid beast. They are solitary and dwell in lairs.


    Name: Palid

    Appearance:



    Location: The northeast.

    Notes: Blind reptillian predators that hunt in family packs under the cover of night.


    Name: Karna

    Appearance:
    Location: The northeast.

    Notes: Large reptillian predators of great appetite and ferocity that live in cave lairs deep in the wilds.


    Name: Quale

    Appearance:



    Location: The northeast.

    Notes: Large, timid herbivores that traverse the forest in small herds.


    Name: Arakphit

    Appearance:



    Location: Arkaenon's Woodlands

    Notes: They feed on the grass and fungi present in Arkaenon's woodlands. Rarely they gather in places with magical residue, where they absorb and grow bigger. The Manalings love to use them as treats.


    Name: Boru

    Appearance:



    Location: Arkaenon's Woodlands

    Notes: Large and bulky, the Boru move slowly about and consume dead fauna and flora from the forest floor. Usually they posses colonies of fungi or Arakphites on their backs.


    Name: Skeeters

    Appearance:



    Location: Arkaenon's Woodlands

    Notes: Agile and small creatures renowned for their ability to breed fast and their short lifespans. They mate for life and create nests which they guard from rivals of their own species. The skeeters feed exclusively on Arakphites and sometimes fruits.


    Name:

    Appearance:



    Location:

    Notes:


    Immortals:


    Name: Klagirruus the First

    Appearance: PLACEHOLDER

    Deity: Klamaak

    Notes: A great black dragon, attracted to places of great cultural worth.


    Name: Sethelis

    Appearance:



    Deity: Arkaenon

    Notes: A great serpent.


    Races:


    Civilizations:


    Organisations:


    Last edited by Smithbeard on Sat Sep 26, 2015 4:26 pm; edited 17 times in total
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    Galvatorix

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    Re: Encyclopaedia of Ethrum

    Post by Galvatorix on Fri Sep 25, 2015 7:28 pm

    Name: Manalings

    Appearance: 


    Location: Arkaenon's Woodlands

    Notes: They fircely protect the forest from anything that does not bear the mark of Arkaenon's touch. When not engaging in conflict they play around the trees and decorate the forest with magical lights of diffrent colors. They are capable of primitive magic. The longer they live the larger they grow. The oldest ones have the flames on their head and tails turn indigo. On death they turn into a shard, often harvested by other Manalings for consumption.
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    Vito1

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    Join date : 2015-08-30

    Re: Encyclopaedia of Ethrum

    Post by Vito1 on Sat Sep 26, 2015 1:13 am

    Name: Owl; Mos
    Appearance: Normal Owl; A wisp
    Location: The Owls are widespread and they come to the hanging gardens to eat and rest; The Mos always follow Affos wherever he goes.
    Notes: The Mos, when near, sing beautiful songs that no mortal can do. The Owls can also telepathically communicate with their creator, Affos.

    (One app for two creatures.)
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    Galvatorix

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    Re: Encyclopaedia of Ethrum

    Post by Galvatorix on Sat Sep 26, 2015 4:05 pm

    Name: Arakphits
    Appearance: 



    Location: Arkaenon's Forest
    Notes: They feed on the grass and fungi present in Arkaenon's woodlands. Rarely they gather in places with magical residue, where they absorb and grow bigger. The Manalings love to use them as treats.


    Name: Boru
    Appearance:


    Location: Arkaenon's forest
    Notes: Large and bulky, the Boru move slowly about and consume dead fauna and flora from the forest floor. Usually they posses colonies of fungi or Arakphites on their backs.


    Name: Skeeter
    Appearance: 


    Location: Arkaenon's forest
    Notes: Agile and small creatures renowned for their ability to breed fast and their short lifespans. They mate for life and create nests which they guard from rivals of their own species. The skeeters feed exclusively on Arakphites and sometimes fruits.
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    Klamaak
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    Re: Encyclopaedia of Ethrum

    Post by Klamaak on Mon Sep 28, 2015 8:35 am

    Name:
    Klagirruus

    Titles:
    The First, God's Breath

    Appearance:


    Deity:
    Klamaak

    Consorts:
    N/A

    Notes:

    The first and most powerful of the dragons and patron figure to the Vohreek. He has an insatiable hunger for destruction that his offspring only share in part, as their chaotic nature would have it. Klagirruus is rumored to have been the one living thing that Klamaak brought into being on his own.





    Name:
    Vohreek (Dragonkin)

    Appearance:


    Civilizations:
    An unnamed dragonkin tribe living upon the Enclave of Augury. (Pylon island)

    Description:
    Dragonkin come in a most colorful variety of shapes and hues, though all share at least a handful of traits with eachother across the species. Those Vohreek of the Enclave are otherwise also known as the royalkin, as they are considered to have the highest rate of draconic blood purity. The royalkin, as a member of the complex dragonkin hierarchy are ageless, meaning they do not die from decrepitude, but rather grow stronger over the ages, both in the physical and intellectual sense.

    Dragonkin follow a caste system, delegating jobs to those best suited for them.





    Name:
    Vohsik (Halfkin)

    Appearance:


    Location:
    Enclave of Augury

    Notes:
    One of the few largely docile reptilian creatures home to the Enclave. They fish for food in shallow waters along the shore, and are the favored mount of the Vohreek due to their natural intellect and excellent sense of smell.






    Name:
    Terrestrial reptilians

    Appearance:


    Location:
    Widespread (temperate to tropical climates)

    Notes:
    From the tiniest gecko to giant sized monitor lizards, these creatures range from harmless to life-threatening with plenty of critters to fill in on either extreme, and only few that fall in between.






    Name:
    Aquatic reptilians

    Appearance:



    Location: Widespread (temperate to tropical climates)

    Notes:
    From the tiniest sea serpent to carnivorous behemoths of the deep; if you can think of it, chances are it's already out there. These reptiles range from harmless to life-threatening with plenty of creatures to fill in on either extreme, and only few exceptional ones that fall in between.






    Name:

    Forest-based Sailfin Dragons (lizards)

    Appearance:



    Location:
    Temperate to tropical forests.

    Notes:
    Climbs up into trees and is capable of temporarily gliding through the air by means of the fin on its tail.
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    Norzium

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    Re: Encyclopaedia of Ethrum

    Post by Norzium on Fri Oct 02, 2015 9:14 am

    Name: Tharnbjorn



    Location: The frozen continent of the same name

    Notes: Factitious and scattered into petty kingdoms. Frequent fighting over resources.

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    Re: Encyclopaedia of Ethrum

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